A quick breakdown of my skills and my areas of motion design
Storytelling and storyboarding
The most important part of any project. What story are we telling? who are we telling it to? How do we tell it?
I create storyboards from start to finish for my narrative work however i also believe in organic growth within art installations. A mixture of the two sometimes
works best.
- Concept and visual design
- Narrative
- Illustration
- Blocking phases
- Live plates direction
- VFX setup for filming
- Previz
Large scale projection mapping
Projection mapping is the process of bringing an environment to life and immersing the audience.
Connecting to the surrounding habitat in a new and visual way that transcends our normal perception of things around us.
Of course this can be used as a vehicle for marketing or storytelling.
The process is quite in-depth and requires creating a 3d model of the environment. From there the narrative and the animation flow and are mapped to the environments surface.
- Story and visual design
- 3D modelling
- Animation (2D and 3D)
- Particle systems
- Hardware integration
- Site survey and scan
- Site installations
- Projector setups
3d integration and compositing VFX
I use a combination of software to achieve my goals. From 3d modelling of environments, objects and people, integrating this into live action footage for visual augmentations and effects.
With this toolbox at my disposal there is no limits imposed on what i can dream up. From music videos to TV and Film I have worked across all media throughout my travels.
- Matte painting
- 3d modelling
- Colour grading
- Compositing
- Live action integration
- Animation
Animation
Animation comes in many forms. From 3D animation to 2D animation. From character animation to particles and experimental animation.
The moving image tells many stories and with the new media and its ever emerging platforms, animation is now more essential in modern day immersive connectivity and design.
Traditional cartoon animation, 3D animation, particle animation, character animation
- Visual design
- Particle systems
- 3D rigging
- 3D animation
- 2D animation
- Storyboarding
- Live action integration
- Abstract animation
- Vector animation